Pillage War (PvPvE)
Pillage War is a PvPvE multiplayer instance where players battle it out in a two-faction persistent war that can last for days or weeks.
All players begin new Pillage wars on the same level ground, setting sail in a raft. Players can then collect resources by fishing up resource-laden fish, then craft those resources into bigger and better ships and perks, ultimately captaining their own brigs or sloops to help lead their faction to victory and claim the Warchest.
The war ends when one faction has captured the majority of all available server lobbies. Players capture the Tower by moving their ships (except rafts and dinghies) in range of the tower in a standard King of the Hill setup. When the tower has been captured, the Port on the losing side will be exposed and can be conquered, finishing the lobby.
Victor's Bonus
During the war, a portion of all Doubloons earned are set aside in an escrow account. When the war is won, the victorious side splits all of those escrowed Doubloons based on their own individual Doubloons earned during the war, effectively increasing their earnings by a substantial margin.
The Victor's Bonus is currently set to 10% of globally earned Doubloons during the war, split amongst winners.
Sinking & Extraction
When a player's ship is sunk in Pillage, 75% of their loot is dropped in a loot chest for other players to collect. The best way to escape with the highest quantity of loot is to find an extraction portal, located back at your faction's port island, where you can pull out 100% of what you've collected safely.
World Bosses
The Leviathan scions in Pillage mode are extremely challenging world bosses, but very rewarding. You'll need to team up with your other faction mates to take down giant krakens, ogres, and more as you hunt for the rarest blueprints and loot!
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