> For the complete documentation index, see [llms.txt](https://docs.capnco.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.capnco.gg/game-guide/pillage-war-pvpve.md).

# Pillage War (PvPvE)

<mark style="color:orange;">**Pillage War**</mark> is a PvPvE multiplayer instance where players battle it out in a two-faction persistent war that runs for about a month.

All players begin new Pillage Wars on the same level ground, sailing the Clockwork Brig. Fish, defeat enemies, and capture towers to earn Doubloons and help lead your faction to victory and claim the Warchest.

The war ends when one faction has captured the majority of all available server lobbies. Players capture the Tower by moving their ships (except rafts and dinghies) in range of the tower in a standard King of the Hill setup. When the tower has been captured, the Port on the losing side will be exposed and can be conquered, finishing the lobby.

{% hint style="info" %}
Do not purchase digital assets using these numbers as a basis for investment. These numbers are subject to change, and game balance decisions may periodically impact critical elements from time to time.
{% endhint %}

### Sinking & Extraction

When a player's ship is sunk in Pillage, 75% of their loot is dropped in a loot chest for other players to collect. The best way to escape with the highest quantity of loot is to find an extraction portal, located back at your faction's port island, where you can pull out 100% of what you've collected safely.

### World Bosses

The [Leviathan scions](/game-guide/the-story.md) in Pillage mode are extremely challenging <mark style="color:orange;">**world bosses**</mark>, but very rewarding. You'll need to team up with your other faction mates to take down giant krakens, ogres, and more as you hunt for the rarest blueprints and loot!
