10. Land
Last updated
Last updated
Land ownership is a complex end-game progression system that grants users ownership over key elements of the game economy. Players can participate in the land system by either collecting the Land Crystals given out in early seasons to craft a land plot, or by purchasing one in the Auction House.
Active ownership over land can grant:
5% of each Warchest's rewards (primarily nuggies, but also any other partner airdrops)
Player titles
Guild titles
To receive benefits, land plots must remain active. Land plots that are not active on a given day will have their benefits disabled for that day.
The land system is highly experimental and likely to go through iterative adjustment in the future. Do not purchase land as an investment or with the intention to speculate on real cash value.
Land plots are crafted by combining land crystals. Each faction's main port island has a maximum of 100 land plots. There are two factions, for a total of 200 available land plots.
The Governor title is granted to the owner of the guild with the most land plots on an island. The Champion title is granted to the owner of the guild with the most enemy faction ships destroyed on behalf of that island.
Land plots will be viewed through the Landsmith NPC. Players can view the distribution of guild affiliated ownership, indicated by the guild symbols on the panel.
Land plots require maintenance to remain active. Upkeep costs associated with maintenance depend on the total amount of crafting performed by players on the previous day, with each land plot requiring 0.005% of the previous day's global spent nuggies total. Maintenance is performed by adding resources to the maintenance panel in the Landsmith's UI.
If a building is not maintained by keeping the requisite amount of maintenance resources in the maintenance inventory menu, it becomes inactive and begins to degrade over a 72 hour period. After 72 hours of degradation, it will be automatically placed in the auction house and follow a declining Dutch Auction pricing schedule until it is sold to another buyer, with the original owner receiving the purchase price paid.
This feature was inspired by Runescape's Managing Miscellania, and may be improved over time to incorporate more customization.