5. Loot & Rewards
Loot
Loot drops randomly from both fishing and defeating enemies in Pillage, including from other players, if they were holding anything when you sent them to the bottomless depths! Loot will appear as a glowing treasure chest you need to navigate over in order to pick up.
Loot will generally be one of three types: resources, currencies, or blueprints.
Resources are timber, ore, or cloth that are used to craft or repair other items or buildings.
Currencies are fungible payment or point stores, and are also used in crafting or repair.
Blueprints are combined with resources and currencies to craft items.
Loot can be sold in the Auction House for nuggies, which can be used to purchase other in-game items.
Encounter Points
Loot during a pillage is split according to encounter points, which are assigned to all players onboard a ship when an encounter is completed. Encounters are anything from defeating a monster, to progressing a tower, to fishing. You'll see each player's encounter points at the end of a pillage as a ⭐. The share of the loot they receive is primarily determined by their portion of total encounter points.
By default, the captain of a ship earns 50% of the encounter points per encounter and the crew members split the remaining 50%.
Fishing
Resources are harvested primarily via fishing, where players who adventure deeper into more dangerous areas of the Pillage Was arenas can haul up increasingly impressive fish. You'll be catching lumberfish, orefish, or clothfish per your luck., each of which convert into raw materials in your inventory that can be used for crafting.
Rarity
All items have an assigned rarity, which is generally tied to how difficult it is to receive as loot. There are six rarities in the game, in descending order:
⚪️ Common
🟢 Uncommon
🔵 Rare
🟣 Epic
🟠 Legendary
🔴 Artifact
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