3. Progression
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Players gain experience points (XP) for completing nearly any activity in the game, each of which level up their various skills, which include:
Pilot, reflects your experience with piloting ships
Gunner, reflects your experience in dealing damage to enemies
Munitioneer, reflects your experience reloading cannons
Mechanic, reflects your experience patching up ships in combat
Sailmaster, reflects your experience managing the masts
Fishing, reflects your experience hauling up resource-laden fish
As players gain XP points in any skill, they also gain Player Levels, which span from 1 to 60. Skill levels and player levels reset at the beginning of each new Pillage War.
Talents let you fine-tune your pirate to your own playstyle.
Talents are temporarily disabled while we rework the system. They will return in an updated form, and we will share more details closer to launch.
Runes provide unique combat boosts.
Runes and the Runebook are temporarily disabled while we rework the system. They will return in an updated form, and we will share more details closer to launch.
Players gain Rating by successfully participating in Pillage and Deathmatch. Rating also resets at the end of each season.
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