3. Progression

Skills and Player Level

Players gain experience points (XP) for completing nearly any activity in the game, each of which level up their various skills, which include:

  • Pilot, reflects your experience with piloting ships

  • Gunner, reflects your experience in dealing damage to enemies

  • Munitioneer, reflects your experience reloading cannons

  • Mechanic, reflects your experience patching up ships in combat

  • Sailmaster, reflects your experience managing the masts

  • Fishing, reflects your experience hauling up resource-laden fish

As players gain XP points in any skill, they also gain Player Levels, which span from 1 to 60. Skill levels and player levels reset at the beginning of each new Pillage War.

Talents

Talents allow players to specialize in specific styles:

  • The Demolitionist class focuses on dealing damage to opponents

  • The Tinker class focuses on repairing and defensive damage capabilities (like mines)

  • The Tactician class focuses on piloting ships and buffing crews

Players are allocated 1 talent point per level, and can allocate them in-game at the talents merchant. Talents reset at the beginning of each new Pillage War.

Note that talents currently cannot be refunded, but an item to allow refunds will be added later.

Runes

Runes provide unique boosts that reflect a player's personal style, allowing them to choose distinct attributes that improve speed, damage, or defense.

As players progress, they'll acquire runes and burn them to add them to their Rune Library, which then can be placed within the Runebook.

Players can choose different tiers of runes to be added to their currently active Runebook. Adding a rune to the Runebook causes it to become active, and you'll gain its passive effect during combat. Runes reset at the beginning of each new Pillage War.

Rating

Players gain Rating by successfully participating in Pillage and Deathmatch. Rating also resets at the end of each season.

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