Captain & Company
Contents

4. Currencies

Premium currency

Nuggies are the premium currency. They are non-tradeable and can only be purchased, never earned through play. Nuggies pay crafting fees, buy goods and Pirate Passes at the Plunderhold, and place Bounties.

Progression currency

Doubloons are the soft progression currency. They are earned through play and are non-tradeable. You collect them by completing objectives in Pillage Wars, and they are the main reward from loot chests, fishing, and bosses. Doubloons are spent on crafting, count towards rankings, and convert into event currencies as you earn them, up to the day's energy.

Doubloons are wiped at each war reset. What survives a reset is land crystals, which is what the end-of-war cash-out converts your final Doubloon balance into.

Energy, not a cap There is no ceiling on Doubloons. Pirate, trade, fish or run cargo as hard as you like: every Doubloon you earn is yours to keep and spend.

What a day rations is energy, the right to write a Doubloon into the event ledger. Everyone starts each day with 30,000 of it, free, and it is spent one for one as you earn. Once it runs dry you keep earning Doubloons, they simply stop converting until the day turns over at 16:00 UTC.

Energy Orbs from the Plunderhold add energy for the rest of that day, and they pay for the haul you have already made: buy one after a good session and it still counts. A Pirate Pass holds a million a day for thirty days.

Land crystals

Land crystals are the long-term holding. They are paid out at the end of a war, they are what mints a plot in The Goldcoves, and they are what pays that plot's upkeep. They are the one currency that carries across a reset.

Event currencies

From time to time Captain & Company runs a limited event with a partner network. While an event is running, the Doubloons you earn also write to that event's ledger as an event currency, and what you bank there is what the event pays out on.

Events are seasonal. They start, they run for a while, and they end. Each one has its own currency:

  • mXP on Abstract
  • mScore on Soneium
  • mXP on Enjin

All three are running now.

Every Doubloon you earn writes one unit of event currency, as long as you have the energy for it that day. That is the whole of it: play, earn, and your day banks itself.

A few Doubloons are not earnings and do not write. Your tutorial reward, referral payouts, the capital returned to you when a cargo run settles, and the end-of-war faction bonus are all paid straight into your balance. They cost you no energy either, so a big one cannot swallow your day.

Energy is how much of an event you take part in

Everyone takes part. The free 30,000 energy a day means a player who never spends a penny still banks an event position every day they play.

What energy decides is how much. A day is only as valuable to an event as the energy you have to write it with, so an Energy Orb or a Pirate Pass is the way to opt into more of a limited event while it is on. Once an event ends, the energy you did not spend on it is gone with it, because the days it belonged to are gone.

Minting

How you mint depends on the event, and so does what it costs you.

Enjin mXP mints in game, from the Event Ledger at the docks. It costs no gas and needs no signature: we pay for it and the wallet signs for you. Your Enjin wallet is linked once, on the profile page, and after that there is nothing to do but press the button.

Abstract mXP and Soneium mScore are claimed on the web, at capnco.gg/profile, with your own wallet. These are ordinary on-chain transactions, so you sign them and you pay the gas. Claim when the fee suits you; what you have banked keeps until you do.

You can also mint a soulbound badge for each event. Each badge is an NFT that levels itself from bronze to silver to gold based on where you rank against every other player, measured by your rolling 30-day minted total for that event.

Partner networks decide their own event rewards, based on how much event currency players mint through Captain & Company. We do not promise or guarantee any particular event or reward.

Last updated 31 August 2026. Something wrong or missing? Tell us in Discord.