> For the complete documentation index, see [llms.txt](https://docs.capnco.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.capnco.gg/game-guide/how-to-play/10.-governance.md).

# 10. Governance

## Governance Rewards

Governance rewards are unique in that they do not require active gameplay, but rather engage players through idle strategy and macroeconomic mechanics. Doubloons earned through Governance activities work like any other Doubloons you earn in game.

Governance activities earn their Doubloons based on the total global Doubloons earned from Piracy (in-game) activities over the past 24 hours.

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Because Governance rewards are pegged to the total global rewards earned in-game by other players, they will increase when players are highly active and decrease when players are less active.
{% endhint %}

### Ports

The <mark style="color:orange;">**Ports Minigame**</mark> is an idle strategy minigame where players send collectible [Ship Cards](https://opensea.io/collection/capncompany) out on the high seas to pillage for additional rewards, including Doubloons and sometimes items. You can currently access the <mark style="color:orange;">**Ports Minigame**</mark> in your [Captain and Company Profile page](https://capnco.gg/profile).

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Ports are currently allocated 5% of globally earned Doubloons.
{% endhint %}

### Token Staking

The [<mark style="color:orange;">**$CNC Token**</mark>](/game-guide/usdcnc-token.md) can be staked in the staking vault on Ethereum to earn Governance Doubloons. Your share of the rewards is based only on how much CNC you have staked, and it is paid out to you directly. It no longer depends on which faction wins, so every staker is rewarded in proportion to their stake.

Only CNC staked on Ethereum counts. CNC that you hold without staking, stake on Abstract, or place in a liquidity pool does not earn Governance Doubloons, and CNC locked in the bridge does not count either. Lock periods may apply, and additional rewards for stakers may be considered in the future.

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Token Staking is currently allocated 15% of globally earned Doubloons.
{% endhint %}

### Land

<mark style="color:orange;">**Land**</mark> ownership is a complex end-game progression system that grants users ownership over a key element of the game economy. Land plots are crafted by combining [land crystals](/game-guide/how-to-play/4.-currencies.md#progression-currencies). Each faction's main port island has a maximum of 1,000 land plots. There are two factions, for a total of 2,000 available land plots. Land Crystals are obtained from end-of-war rewards.

{% hint style="success" %}
Land is currently allocated 5% of globally earned Doubloons.
{% endhint %}

Active ownership over land can grant:

* Player titles
* Doubloons and Land Crystals
* Guild titles

Land plots require <mark style="color:orange;">**maintenance**</mark> to remain active and yield benefits. Maintenance is performed by adding land crystals to the maintenance panel at the Landsmith, where some amount are consumed daily to maintain your land automatically.

To receive benefits, land plots must remain active. Land plots that are not active on a given day will have their benefits disabled for that day. Rewards are distributed as Doubloons daily to land plot owners on the side that has earned more Doubloons over the past 24 hours.

If a land plot is not maintained by keeping the requisite amount of maintenance resources in the maintenance inventory menu, it becomes inactive and begins to degrade over a 72 hour period. After 72 hours of degradation, it will be automatically dissolved back into land crystals.

The <mark style="color:orange;">**Governor title**</mark> is granted to the owner of the guild with the most land plots on an island. The <mark style="color:orange;">**Champion title**</mark> is granted to the owner of the guild with the most enemy faction ships destroyed on behalf of that island.

<figure><img src="/files/ztkYdMMUChY0MelFpS31" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
The land system is highly experimental and likely to go through iterative adjustment in the future. Do not purchase land as an investment or with the intention to speculate on real cash value. This feature was inspired by [Runescape's Managing Miscellania](https://oldschool.runescape.wiki/w/Managing_Miscellania), and may be improved over time to incorporate more customization.
{% endhint %}
